Difference between revisions of "Category:S3M"

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(DSD Chronicles Campaign)
 
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[[File:Travcgbanner2.jpg|800px|link=:Category:Traveller]]<br /><br />
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[[File:S3mbanner.png|800px]]<br /><br />
=GURPS Traveller - The DSD Chronicles=
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[[File:LVilis 1115.png|250px|thumb]]
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=DSD Chronicles Campaign=
System: GURPS
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[[File:Starjammer Ext Runabout Landing.jpg|right|500px]]
==Themes & Tone==
 
 
''Firefly''+''The Expanse''
 
''Firefly''+''The Expanse''
 
*PCs just trying to run a successful business, make some money, and otherwise live in peace, but keep getting dragged into the Universal meat-grinder
 
*PCs just trying to run a successful business, make some money, and otherwise live in peace, but keep getting dragged into the Universal meat-grinder
*Backdrop of International Espionage, Wilderness of Mirrors, as Tamborro Station always gets caught in the middle and/or tossed about (Tambo/Denotam is a hub of international espionage activity, as a convenient backwater/fringe world out of direct view of authorities, contrasted with Celestia Station, which is newer, more modern/classy, safer w/ a large Navy presence—and more visible)
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*Centered around home base, [[:category:Tamborro Station|Tamborro Station]]; voyages should always return there, and action often happen there
*Centered around home base, Tamborro Station; voyages should always return there, and action often happen there
 
 
**Tambo is being evaluated for possible decommissioning; residents struggling to make it shiny & chrome for the SPA auditors, while others who consider it a hive of scum & villainy, or want their percentage of (legal or illegal) business traffic, are trying to devalue it
 
**Tambo is being evaluated for possible decommissioning; residents struggling to make it shiny & chrome for the SPA auditors, while others who consider it a hive of scum & villainy, or want their percentage of (legal or illegal) business traffic, are trying to devalue it
 
**All the players want Tambo to succeed and thrive, but for differing reasons, using differing methods
 
**All the players want Tambo to succeed and thrive, but for differing reasons, using differing methods
*Ever-present professional rivalry (w/ ''Sophie'' crew)
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*Ever-present professional rivalry (w/ [[:Category:Marceau Enterprises|''Sophie'' crew]])
==Settings==
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*Backdrop of International Espionage, Wilderness of Mirrors, as Tamborro Station always gets caught in the middle and/or tossed about (Tambo is a hub of international espionage activity, as a convenient backwater/fringe station out of direct view of authorities, contrasted with Celestia Station, which is newer, more modern/classy, safer w/ a large Navy presence—and more visible)
*Basic Realism
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*TL11 (variable); tech details per Traveller source material
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==Tropes==
*Starting Wealth: per GT
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====Setting====
*Impulse Buys: usage per [http://www.drlverse.com/Daniverse-House%20Rules.html#ALTERNATIVE_CHARACTER_POINT_USAGE website]; use normal CP, with +3 use-or-lose Plot Points at campaign start
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[http://tvtropes.org/pmwiki/pmwiki.php/Main/PostCyberPunk Post-Cyberpunk], [http://tvtropes.org/pmwiki/pmwiki.php/Main/SpaceIsAnOcean Space is an Ocean], [http://tvtropes.org/pmwiki/pmwiki.php/Main/SpacePirates Space Pirates], [http://tvtropes.org/pmwiki/pmwiki.php/Main/UsedFuture Used Future], [http://tvtropes.org/pmwiki/pmwiki.php/Main/WoodenShipsAndIronMen Wooden Ships and Iron Men] (of course)
*No Extra Effort in Combat (probationary)
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====Unofficial Rules/Options====
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====Campaign====
*[http://www.drlverse.com/Daniverse-House%20Rules.html#TOP Standard House Rules]
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[http://tvtropes.org/pmwiki/pmwiki.php/Main/NebulousCriminalConspiracy Nebulous Criminal Conspiracy], [http://tvtropes.org/pmwiki/pmwiki.php/Main/SpyFiction Spy Fiction]: (Stale Beer) Bathtub Gin Flavored
*No dodging "bullets" beyond Per# yards; "Evasive Movement" (-2), Drop Prone, Give Ground (if suitable cover is present) allowed
 
==Characters==
 
*200 CPs
 
*-75 CPs Disads+Quirks
 
*No "Cinematic" Traits; Exotic/Super Traits available by Race, or cyber/genetic modification
 
*Check "realistic limits" for improved Derived Stats (usually limited to ±2, w/ex)
 
====Other Considerations====
 
*Vilani language=Chinese in ''Firefly''
 
====Advancement====
 
*Will be using Improvement Through Study (B292) time-use tracking (spreadsheet); expect to get some use out of it
 

Latest revision as of 10:56, 14 March 2017

S3mbanner.png

DSD Chronicles Campaign

Starjammer Ext Runabout Landing.jpg

Firefly+The Expanse

  • PCs just trying to run a successful business, make some money, and otherwise live in peace, but keep getting dragged into the Universal meat-grinder
  • Centered around home base, Tamborro Station; voyages should always return there, and action often happen there
    • Tambo is being evaluated for possible decommissioning; residents struggling to make it shiny & chrome for the SPA auditors, while others who consider it a hive of scum & villainy, or want their percentage of (legal or illegal) business traffic, are trying to devalue it
    • All the players want Tambo to succeed and thrive, but for differing reasons, using differing methods
  • Ever-present professional rivalry (w/ Sophie crew)
  • Backdrop of International Espionage, Wilderness of Mirrors, as Tamborro Station always gets caught in the middle and/or tossed about (Tambo is a hub of international espionage activity, as a convenient backwater/fringe station out of direct view of authorities, contrasted with Celestia Station, which is newer, more modern/classy, safer w/ a large Navy presence—and more visible)

Tropes

Setting

Post-Cyberpunk, Space is an Ocean, Space Pirates, Used Future, Wooden Ships and Iron Men (of course)

Campaign

Nebulous Criminal Conspiracy, Spy Fiction: (Stale Beer) Bathtub Gin Flavored