Calista Moss

From Coregroup Wiki
Jump to: navigation, search
S3m-cmoss.jpg

Name Calista (Beaumont) Moss
Age 33
Homeworld Various,
Helene, USA
Affiliation DSD
Role Gunner/Loadmaster
Status PC (Active)
@PCs PC

-33, 2370

  • Born on [station], USA, orphaned; would end up living on pretty much every orbital facility and dirtside station in the system.

-12, 2393

  • Calista “officially” convicted and sentenced to a juvenile corrections facility on Laughing-Buddha.

-10, 2395

  • Calista released from juvie, having “learned her lesson” (to not get caught).

-2, 2403

  • Zennith quit his last corporate engineering job due to internal politicking and started selling his weapon inventions as a freelancer. Met Calista when she robbed him on behalf of [org]; ended up married within six months.

-1, 2404

  • (-3mo; ? Nov) The no-questions account containing the Moss’ nest-egg, comprised of recovered monies from a gun-deal-gone-bad and some of Zennith’s royalties, is legally frozen as part of a money-laundering bust, along with other assets owned by the man who set up their account. A month or so later, needing a new source of income, Moss' sign on with DSD, who need to replace Steg and Mish.

-0, 2405

  • (24 Feb) DSD Chronicles start


Statistics (200 points)

ST 10 [0]; DX 13 [60]; IQ 12 [40]; HT 12* [20].
Damage 1d-2/1d; BL 20 lb; HP 11 [2]; Will 12 [0]; Per 12 [0]; FP 12 [0].
Basic Speed 6.25 [0]; Basic Move 6 [0]; Dodge 10†.

Social Background

TL: 10 [0].
CF: CHW-Common (Native) [0].
Languages: Amerish (Native) [0].

Templates and Meta-Traits

Rogue (Traveller: Interstellar Wars; p. T:IW153) [0].

Advantages

Ally (Siggy, her support man; 50% of starting points; 9 or less) [2]; Ambidexterity [5]; Appearance (Attractive) [4]; Combat Reflexes [15]; Danger Sense [15]; Fit [5].

Disadvantages

Code of Honor (Professional) [-5]; Curious (12 or less) [-5]; Enemy (TBD (Crime guy?); More powerful than the PC; 6 or less) [-10]; Intolerance (Some group of assholes; One group) [-5]; Light Sleeper [-5]; Overconfidence (12 or less) [-5]; Reputation -1 (Smuggler; All the time; Small class) [-1]; Sense of Duty (Crew; Small Group) [-5]; Sense of Duty (Husband; Individual) [-2]; Slow Riser [-5]; Social Stigma (Criminal Record) [-5]; Wealth (Struggling) [-10].
Quirks: _Unused Quirk 3; _Unused Quirk 4; _Unused Quirk 5; Don't touch the hair; Overcautious Habit: "Safety first". [-5]

Skills

Area Knowledge (local) (E) IQ+2 [4]-14; Armoury/TL10 (Heavy Weapons) (A) IQ [2]-12; Armoury/TL10 (Missile Weapons) (A) IQ [2]-12; Armoury/TL10 (Small Arms) (A) IQ [2]-12; Beam Weapons/TL10 (Pistol) (E) DX+3 [8]-16; Beam Weapons/TL10 (Projector) (E) DX [1]-13; Beam Weapons/TL10 (Rifle) (E) DX [1]-13; Body Language (Human) (A) Per [2]-12; Brawling (E) DX [5]-13; Carousing (E) HT+1 [2]-13; Computer Hacking/TL10 (VH) IQ-1 [4]-11; Computer Operation/TL10 (E) IQ+1 [2]-13; Computer Programming/TL10 (H) IQ-1 [2]-11; Counterfeiting/TL10 (H) IQ-1 [1]-11; Current Affairs/TL10 (Headline News) (E) IQ [1]-12; Current Affairs/TL10 (Science & Technology) (E) IQ [1]-12; Detect Lies (H) Per [4]-12; Diplomacy (H) IQ-1 [2]-11; Disguise/TL10 (Human) (A) IQ-1 [1]-11; Electronics Operation/TL10 (Security) (A) IQ [2]-12; Electronics Operation/TL10 (Sensors) (A) IQ-1 [1]-11; Electronics Operation/TL10 (Surveillance) (A) IQ-1 [1]-11; Fast-Draw (Pistol) (E) DX+2 [2]-15†; Fast-Draw/TL10 (Ammo) (E) DX+1 [1]-14†; Fast-Talk (A) IQ [2]-12; Forced Entry (E) DX [1]-13; Forgery/TL10 (H) IQ [4]-12; Free Fall (A) DX+1 [4]-14; Gunner/TL10 (Beams) (E) DX+3 [8]-16; Intimidation (A) Will [2]-12‡; Lockpicking/TL10 (A) IQ [2]-12; Merchant (A) IQ+1 [4]-13; Pickpocket (H) DX-1 [2]-12; Savoir-Faire (Mafia) (E) IQ [1]-12; Smuggling (A) IQ+1 [4]-13; Spacer/TL10 (E) IQ [1]-12; Stealth (A) DX [2]-13; Streetwise (A) IQ+1 [4]-13; Survival (Island/Beach) (A) Per [2]-12; Urban Survival (A) Per-1 [1]-11; Vacc Suit/TL10 (A) DX [2]-13.
Techniques: Elbow Strike (Brawling) (A) [1]-12; Kicking (Brawling) (H) [2]-12; Knee Strike (Brawling) (A) [1]-13.

Footnotes

* Conditional +1 from 'Fit'.
† Includes +1 from 'Combat Reflexes'.
‡ Conditional -1 from 'Reputation (Smuggler)' when your reputation works against you.

Relationships

Zennith Moss (1): “There’s no ‘I’ in ‘Team.’”