Difference between revisions of "Category:The Capital"
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*[[Wizards' Guild of Imperia|The Spire]] (outside town, just to the south, down the river); Wizards' Guild HQ | *[[Wizards' Guild of Imperia|The Spire]] (outside town, just to the south, down the river); Wizards' Guild HQ | ||
*Capital Cathedral (St. Prosylus' Cathedral of the Holy Pantheon); HQ of the Archvicar of the Capital, [[Pompus Crownroy|Heirant Pompus]] | *Capital Cathedral (St. Prosylus' Cathedral of the Holy Pantheon); HQ of the Archvicar of the Capital, [[Pompus Crownroy|Heirant Pompus]] | ||
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+ | === New City === | ||
+ | |||
+ | *High Quarter | ||
+ | *Garden Quarter | ||
+ | *Clerkburg | ||
+ | *Artisans' Quarter | ||
+ | *Foreign Quarter | ||
+ | *Lake Quarter | ||
+ | |||
+ | === Old City === | ||
+ | |||
+ | *Thieves' Quarter | ||
+ | *Slum Quarter | ||
+ | |||
+ | === City outskirts === | ||
+ | |||
+ | *Barge End | ||
+ | *Shacktown | ||
+ | *Wharves | ||
=== Other Locations === | === Other Locations === |
Revision as of 08:05, 12 September 2017
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Tropes: Shining City
The Capital is the capital (!) of the Kingdom of Generica. It is located a bit to the west of the center of the kingdom, in the province of Brightcastle, on the eastern edge of King's Lake. Castle Royal rests atop a hill at the northernmost point, overlooking the rest of the walled city. It enjoys a mild climate and life there is luxurious for those that can afford it, although it is not without its slums. The city is overpopulated and can be a little dangerous in spots, even in the best of times, despite being policed by a City Watch.
Contents
Origin and History
The Capital was founded by King Jon I. He established a small wooden fort atop the hill where his army first encamped, and used this as a base for his campaign to conquer the region. Having achieved his goal, he established the new castle on the site of his original fort. The city expanded rapidly under his descendants. By the time of the Black Army, the city had a population of approximately a hundred-thousand people.
Economy
- Hub of trade
- Fishing in the lake; lake feeds into the Crown River down to the Imperial sea
- Hub of roads; King's Road connects north and south
- HQ of many guilds
Landmarks
- Castle Royal, home of the Royal Court of Generica
- Guildhall of Heroes; Heroes' Guild HQ
- The Spire (outside town, just to the south, down the river); Wizards' Guild HQ
- Capital Cathedral (St. Prosylus' Cathedral of the Holy Pantheon); HQ of the Archvicar of the Capital, Heirant Pompus
New City
- High Quarter
- Garden Quarter
- Clerkburg
- Artisans' Quarter
- Foreign Quarter
- Lake Quarter
Old City
- Thieves' Quarter
- Slum Quarter
City outskirts
- Barge End
- Shacktown
- Wharves
Other Locations
- The White Hall; HQ of the Generic Order of Knighthood
- Streets, Squares, and Gates
Notable Residents
Notable Institutions
- The City Watch
- Crown Guard; the King's bodyguard-retinue
- Thieves' Guild of the Capital
Rumour Has It…
Behind the Scenes
- Ripped off from D&D's "Free City of Greyhawk"
- The Capital is intended to be an equivalent to Tudor-era London in size and feel
- CK2: Considered a "fortress" (barony), though its castle-town is extensive/important enough to rival other proper "cities."
See Also =
Subcategories
This category has the following 3 subcategories, out of 3 total.
Pages in category "The Capital"
The following 52 pages are in this category, out of 52 total.