Category:Campaign Information: Difference between revisions

From Coregroup Wiki
Jump to navigation Jump to search
Line 6: Line 6:
= Campaign Languages  =
= Campaign Languages  =


Nearly all realms that fall within the Imperia region are diglossic: speaking the common tongue for official purposes, or for foreigners, and their local tongue for casual or private conversation (and sometimes when cursing).
Nearly all realms that fall within the Imperia region are diglossic: speaking the common tongue for official purposes, or for foreigners, and their local tongue for casual or private conversation (and sometimes when cursing). In the realms of the non-human races, the population tends to speak its own language for all purposes, but are usually capable of also speaking Generic to foreigners. Non-human languages also tend to be more homogenous.
*Common (AKA Generic)
*Common (AKA Generic)
*Imperial (=Latin)  
*Imperial (=Latin)  

Revision as of 17:23, 6 September 2017

Setting

Tone: Silly-side of average
Theme: Capitalism :P, Save The Wurld!
Tropes: Colour-Coded for Your Convenience, Genre Savvy: PCs (at least), Heroic Fantasy, Meaningful Name, Medieval European Fantasy, Medieval Stasis

Campaign Languages

Nearly all realms that fall within the Imperia region are diglossic: speaking the common tongue for official purposes, or for foreigners, and their local tongue for casual or private conversation (and sometimes when cursing). In the realms of the non-human races, the population tends to speak its own language for all purposes, but are usually capable of also speaking Generic to foreigners. Non-human languages also tend to be more homogenous.

  • Common (AKA Generic)
  • Imperial (=Latin)
  • Elvish (=Tolkien)
  • Dwarvish (=Tolkien)
  • Darktongue (=Tolkien "Black Speech")
  • National Languages (Alsandi, Antagonese, Marinese, Naborish, Poorish, Vesterish, etc.)
  • Others TBD…

Common Measurements

Time

Hours

Sunrise Bell (~06); Midmorning Bell (~09); Noon Bell (~12); Midafternoon Bell (~15); Sunset Bell (~18); Midevening Bell (~21); Midnight Bell (~00); Last Bell (~03)

Days of the Week

Ripped from Traveller

Wonday; Tuday; Thirday; Forday; Fiday; Sixday; Senday

Months

Each month is 30 days long, except NewYear, which makes up the difference (typically, 5 days)

Earlispring; Midspring; Latespring; Earlisummer; Midsummer; Latesummer; Earliharvest; Midharvest; Lateharvest; Earliwinter; Midwinter; Latewinter; Newyear

Regular "Feast Day" per month on the 15th

Years

Usually the Imperial calendar is used, counting the years since the collapse of the Old Empire; currently 1000 AE (AE=After Empire). On some formal occasions, regnal dating is used; in Generica, currently the 12th year of King Jon XVII

Other

  • Fortnight (2-weeks)

Distance

  • League

Miscellaneous

  • Previous FGLE campaigns didn’t occur, but characters may be re-used
  • Early-Renaissance tech, minus guns (Ref: Assassin's Creed 2 series)