Difference between revisions of "Category:Guilds"

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(Imperia)
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= Imperia =
 
= Imperia =
 
*Alchemists' Guild
 
*Alchemists' Guild
 +
*[[Bankers' League]]
 +
*Horse Breeders' Guild
 
*Masons' Guild
 
*Masons' Guild
 +
*[[:Category:Merchants' Leagues|Merchants' League]]
 
*Swordsmiths' Guild
 
*Swordsmiths' Guild
*Horse Breeders' Guild
 
*[[:Category:Merchants' Leagues|Merchants' Leagues]]
 
 
*[[:Category:Thieves' Guilds|Thieves' Guild]]
 
*[[:Category:Thieves' Guilds|Thieves' Guild]]
  

Revision as of 12:12, 18 September 2017

General

  • There's a guild for just about every sort of profession that exists, and in some cases, their variations.
  • Regulates quality of work, prices, apprenticeships/training and accreditation, employment
  • Generally appear in cities, and serve only the host city, though some are large enough, or "travel" enough, that the Guild branches to multiple cities

Imperia

Dwarfmount

Elfwood