Rayna Starkweather

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Name Rayna Starkweather
Age 25
Race Human
Class Swashbuckler
Status PC (Living)
Rank Feudal 3
Guild 1
Allegiance Heroes' Guild
Culture Generic
Religion Pantheonism
Residence The Capital

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Title: Rayna Starkweather, Lady-Tenant of Guffin Hall, Initiate of the Heroes' Guild
Actor: Hayley Atwell

Concept

Feisty Swashbuckling Minor Noblewoman

Tropes

Details

Timeline

  • -25ya, Rayna born at Guffin Hall, Westmark
  • -9ya, Ser Randyl Starkweather (father) dies; Rayna promised to marry Lucian Amorál, nephew to Baron Róberre Amorál of Betnóyr; Lucian murdered
  • -8ya, Rayna married to Merek Amorál; mother died of natural causes
  • -6ya, Merek dies a drunken mess, Rayna miscarries; legal battles over Starkweather lands begin
  • -5ya, Rayna joins the Heroes' Guild, moves to the Capital, becomes a student of [fencing master]
  • -<1ya(?), Rayna joins brothers-at-arms company with other PCs

Misc Notes

  • As a child, always with a stick in hand playing at swordfighting
  • Legal fight over Guffin Hall with Baron Róberr across the border since her grandfather's day
  • While in the Heroes' Guild, developed a habit of refusing to be treated like a "lady," to the point of often dressing in mens' clothing

Traits (150 points)

Needs update

ST 11 [10]; DX 14 [80]; IQ 10 [0]; HT 12 [20].
Damage 1d-1/1d+1; BL 24 lb; HP 11 [0]; Will 10 [0]; Per 10 [0]; FP 12 [0].
Basic Speed 6.50 [0]; Basic Move 6 [0]; Dodge 10*.

Social Background

TL: 3 [0].
CF: Imperial (Native) [0].
Languages: Common (Native) [0]; Imperial (Broken) [2].

Templates and Meta-Traits

Fencing - Italian School (Martial Arts; p. MA156) [0]; Skirmisher (Dungeon Fantasy; p. DF15:16) [0]; Swashbuckler (Dungeon Fantasy, Placeholder; p. DF1:11) [0].

Advantages

Appearance (Attractive) [4]; Enhanced Dodge 1 [15]; Guild Rank 0 (Heroes' Guild) [0]; Luck [15]; Signature Gear $1,500 (Family Sword) [3]; Status +1 [5].
Perks: Style Familiarity (Fencing - Italian School); Weapon Bond (Family Sword). [2]

Disadvantages

Code of Honor (Gentleman's) [-10]; Odious Personal Habit (Scrappy Tomboy) [-5]; Pacifism (Cannot Harm Innocents) [-10]; Sense of Duty (Adventuring companions) [-5]; Vow (Get family's lands back; Major) [-10]; Wealth (Struggling) [-10].
Quirks: _Unused Quirk 1; _Unused Quirk 2; _Unused Quirk 3; _Unused Quirk 4; _Unused Quirk 5. [-5]

Skills

Acrobatics (H) DX-1 [2]-13; Administration (A) IQ [2]-10; Area Knowledge (Westmark) (E) IQ [1]-10; Brawling (E) DX+1 [2]-15; Broadsword (A) DX-2 [0]-12; Climbing (A) DX [2]-14; Cloak (A) DX+1 [4]-15; Diagnosis/TL3 (Human) (H) IQ-2 [1]-8; Diplomacy (H) IQ [4]-10; Farming/TL3 (A) IQ [2]-10; Fast-Draw (Sword) (E) DX [1]-14; First Aid/TL3 (Human) (E) IQ [1]-10; Hiking (A) HT-1 [1]-11; Housekeeping (E) IQ [1]-10; Intimidation (A) Will [2]-10; Jumping (E) DX [1]-14; Knife (E) DX [1]-14; Law (Generic) (H) IQ-2 [1]-8; Main-Gauche (A) DX [1]-14; Rapier (A) DX+2 [8]-16†; Riding (Equines) (A) DX-1 [1]-13; Savoir-Faire (High Society) (E) IQ [1]-10; Sewing/TL3 (E) DX [1]-14; Sex Appeal (Human) (A) HT [1]-12‡; Shield (Buckler) (E) DX [1]-14; Stealth (A) DX-1 [1]-13; Thrown Weapon (Knife) (E) DX [1]-14; Wrestling (A) DX [2]-14.
Techniques: Bind Weapon (Rapier) (H) [2]-14; Counterattack (Rapier) (H) [0]-11; Disarming (Rapier) (H) [0]-16; Feint (Rapier) (H) [0]-16; Targeted Attack (Rapier Thrust/Face) (H) [0]-11; Targeted Attack (Rapier Thrust/Neck) (H) [0]-11; Targeted Attack (Rapier Thrust/Vitals) (H) [0]-13.

Footnotes

* Includes +1 from 'Enhanced Dodge'.
† Conditional +1 from 'Weapon Bond (Family Sword)'.
‡ Includes +1 from 'Appearance'.

Notes

  • Formerly resided in Trades District of the Capital, boarded by her swordmaster's school (Legends I)