Difference between revisions of "Maykew Getwelle"

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|Age            = 23
 
|Age            = 23
 
|Race            = [[Races_of_Clichéa#Humans|Human]]
 
|Race            = [[Races_of_Clichéa#Humans|Human]]
 +
|Rank            = Religious 0<br>Guild 1
 
|Allegiance      = [[:Category:Heroes' Guild of Imperia|Heroes' Guild]]
 
|Allegiance      = [[:Category:Heroes' Guild of Imperia|Heroes' Guild]]
 
|Class          = Cleric
 
|Class          = Cleric
 
|Culture        = Generic
 
|Culture        = Generic
|Religion        = [[Imperial Church of the Pantheon|Pantheonism]]
+
|Religion        = [[:Category:Imperial Church of the Pantheon|Pantheonism]]
|Residence      = [[The Capital]]
+
|Residence      = [[:Category:The Capital|The Capital]]
 
|Status          = PC (Living)
 
|Status          = PC (Living)
 
|CoatOfArms      =  
 
|CoatOfArms      =  
 
}}  
 
}}  
Title: Brother-Militant Maykew Getwelle of Oldminster Abbey, [[:Category:Heroes' Guild of Imperia|Initiate of the Heroes' Guild]] <br> Actor: [http://www.imdb.com/name/nm1144419/?ref_=tt_cl_t4 Danny McBride]
+
Title: Brother-Militant Maykew Getwelle of Oldminster Abbey, [[:Category:Heroes' Guild of Imperia|Cleric of the Heroes' Guild]], Honorary Knight of Generica and Defender of the Capital <br> Actor: [http://www.imdb.com/name/nm1144419/?ref_=tt_cl_t4 Danny McBride]
 
=Concept=
 
=Concept=
 
Militant Cleric with a vice problem
 
Militant Cleric with a vice problem
Line 23: Line 24:
  
 
=Details=
 
=Details=
 +
===Background===
 
Left on the steps of Oldminster Abbey, or at least that is the tale. Maykew was raised by the sisters along with the other orphans who found a place there. Maykew while good hearted was always a bit of a difficulty for the sisters. In most cases any trouble the orphans got into was either instigated by, or directly caused by Maykew. Maykew spent many of his evenings and free time left to ponder and pray about his actions. He spent many of these sessions with Abbot Getwelle.
 
Left on the steps of Oldminster Abbey, or at least that is the tale. Maykew was raised by the sisters along with the other orphans who found a place there. Maykew while good hearted was always a bit of a difficulty for the sisters. In most cases any trouble the orphans got into was either instigated by, or directly caused by Maykew. Maykew spent many of his evenings and free time left to ponder and pray about his actions. He spent many of these sessions with Abbot Getwelle.
  
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Maykew equally favors the Daughter and Son. As the sayings go, “All is fair in love and war.” and “There is heat in both love, and battle.”
 
Maykew equally favors the Daughter and Son. As the sayings go, “All is fair in love and war.” and “There is heat in both love, and battle.”
  
=Traits=
+
===Supporting Cast===
Militant cleric, total Mr. Vice-Guy, most time troublemaker and holy man.  
+
*Grayce Flerdy: Madame of the Bawdy House, the brothel where Maykew resides (and does occasional odd-jobs)
 +
*Abbot Mosley Getwelle: Abbott of St. Medica's Abbey at Oldminster, just south of the Capital; father-figure to Maykew
 +
 
 +
=Traits (155 points)=
 +
<p style="color:#f00;">''Needs update''</p>
 +
'''ST''' <nowiki>12 [20]</nowiki>; '''DX''' <nowiki>11 [20]</nowiki>; '''IQ''' <nowiki>13* [60]</nowiki>; '''HT''' <nowiki>12 [20]</nowiki>.<br />
 +
<nowiki>Damage 1d-1/1d+2; BL 29&nbsp;lb; HP 12 [0]; Will 13 [0]; Per 13 [0]; FP 12 [0].</nowiki><br />
 +
<nowiki>Basic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 8.</nowiki>
 +
 
 +
==== ''Social Background'' ====
 +
''TL:'' <nowiki>3 [0].</nowiki>
 +
 
 +
==== ''Advantages'' ====
 +
<nowiki>Power Investiture 3 (Holy) [30]; Rank 0 (Heroes' Guild) [0]; Religious Rank 0 [0]; Signature Gear $1,000 (Arms and Armor) [2].</nowiki><br />
 +
''Perks:'' <nowiki>Weapon Bond (Axe/Mace). [1]</nowiki>
 +
 
 +
==== ''Disadvantages'' ====
 +
<nowiki>Chummy [-5]; Honesty (15 or less) [-5]; Intolerance (&quot;Evil&quot; religions; One group) [-5]; Pacifism (Cannot Harm Innocents) [-10]; Sense of Duty (Coreligionists) [-10]; Sense of Duty (The Company of the Beer; Small Group) [-5]; Vow (No edged weapons) [-10].</nowiki><br />
 +
''Quirks:'' <nowiki>A bit of a mooch; Mr. Vice-Guy; Partakes in the natural pleasures; Quote: &quot;Look, just because the gawds favor me doesn't me I am perfect!&quot;; Sleeps in any chance he can. [-5]</nowiki>
 +
 
 +
==== ''Skills'' ====
 +
<nowiki>Axe/Mace (A) DX+1 [4]-12&dagger;; Body Language (Human) (A) Per-1 [1]-12; Carousing (E) HT [1]-12; Detect Lies (H) Per-2 [1]-11; Diagnosis/TL3 (Human) (H) IQ [4]-13; Diplomacy (H) IQ-2 [1]-11; Fast-Talk (A) IQ [2]-13; First Aid/TL3 (Human) (E) IQ+2 [4]-15&Dagger;; Hidden Lore (Undead Lore) (A) IQ-1 [1]-12; Hiking (A) HT-1 [1]-11; Innate Attack (Projectile) (E) DX+1 [2]-12; Naturalist (Earth) (H) IQ [4]-13; Observation (A) Per-1 [1]-12; Pharmacy/TL3 (Herbal) (H) IQ-1 [2]-12; Public Speaking (A) IQ-1 [1]-12; Religious Ritual (The Pantheon) (H) IQ-2 [1]-11; Savoir-Faire (Clergy) (E) IQ [1]-13; Staff (A) DX [2]-11; Streetwise (A) IQ-1 [1]-12; Teaching (A) IQ-1 [1]-12; Teamster (Bovine) (A) IQ-1 [1]-12; Theology (The Pantheon) (H) IQ-2 [1]-11; Throwing (A) DX-1 [1]-10; Thrown Weapon (Axe/Mace) (E) DX [1]-11; Two-Handed Axe/Mace (A) DX-1 [1]-10; Urban Survival (A) Per-1 [1]-12; Wrestling (A) DX-1 [1]-10.</nowiki>
 +
 
 +
==== ''Spells'' ====
 +
<nowiki>Create Water (Holy) (H) IQ+1 [1]-14&sect;; Cure Disease (Holy) (H) IQ+1 [1]-14&sect;; Flaming Weapon (Holy) (H) IQ+1 [1]-14&sect;; Healing Slumber (Holy) (H) IQ+1 [1]-14&sect;; Light (Holy) (H) IQ+1 [1]-14&sect;; Might (Holy) (H) IQ+1 [1]-14&sect;; Minor Healing (Holy) (H) IQ+1 [1]-14&sect;; Neutralize Poison (Holy) (H) IQ+1 [1]-14&sect;; Purify Food (Holy) (H) IQ+1 [1]-14&sect;; Purify Water (Holy) (H) IQ+1 [1]-14&sect;; Recover Energy (Holy) (H) IQ+1 [1]-14&sect;; Shield (Holy) (H) IQ+1 [1]-14&sect;; Sunbolt (Holy) (H) IQ+1 [1]-14&sect;; Turn Zombie (Holy) (H) IQ+1 [1]-14&sect;.</nowiki>
 +
 
 +
==== ''Footnotes'' ====
 +
: <nowiki>*&nbsp;Conditional -1 from 'Chummy' when alone.</nowiki>
 +
: <nowiki>&dagger;&nbsp;Conditional +1 from 'Weapon Bond (Axe/Mace)'.</nowiki>
 +
: <nowiki>&Dagger;&nbsp;Conditional +1 from 'First Aid Kit'.</nowiki>
 +
: <nowiki>&sect;&nbsp;Includes +3 from 'Power Investiture (Holy)'.</nowiki>
  
 
=Notes=
 
=Notes=
[[Category:Legends_of_Generica]] [[Category:Personalities_of_Clichéa]] [[Category:Company of the Bere]] [[Category:Heroes_of_Generica]]
+
*Has a room at the [[Bawdy House]] in the Capital, in the Common District
 +
*Confirmed bastard son of [[:Category:Starkweather|Randyl Starkweather]] and half-brother of [[Rayna Starkweather]], Latewinter 1000 AE
 +
*Relocated, joined court of [[Court of Banner Hall|Banner Hall]] as assistant chaplain, Earlispring 1001 AE (Diversion I)
 +
*Title prior to 15 Earliwinter 1000 AE ([https://blog.olympusrpg.org/?p=3841 Legends II:XII]): Brother-Militant Maykew Getwelle of Oldminster Abbey, [[:Category:Heroes' Guild of Imperia|Initiate of the Heroes' Guild]]
 +
 
 +
[[Category:Legends_of_Generica]] [[Category:Personalities_of_Clichéa]][[Category:Imperial_Church_of_the_Pantheon]] [[Category:Company of the Bere]] [[Category:Heroes_of_Generica]][[Category:Starkweather]]

Latest revision as of 01:53, 25 September 2023

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Fgle-maykew.png
Name Maykew Getwelle
Age 23
Race Human
Class Cleric
Status PC (Living)
Rank Religious 0
Guild 1
Allegiance Heroes' Guild
Culture Generic
Religion Pantheonism
Residence The Capital

Wikibottom.png

Title: Brother-Militant Maykew Getwelle of Oldminster Abbey, Cleric of the Heroes' Guild, Honorary Knight of Generica and Defender of the Capital
Actor: Danny McBride

Concept

Militant Cleric with a vice problem

Quote

“Look, just because I am blessed by the gawds doesn’t mean I am perfect.”

Tropes

Mr Vice-Guy

Details

Background

Left on the steps of Oldminster Abbey, or at least that is the tale. Maykew was raised by the sisters along with the other orphans who found a place there. Maykew while good hearted was always a bit of a difficulty for the sisters. In most cases any trouble the orphans got into was either instigated by, or directly caused by Maykew. Maykew spent many of his evenings and free time left to ponder and pray about his actions. He spent many of these sessions with Abbot Getwelle.

Abbot Getwelle saw something in Maykew. Maykew possessed a strange connection with The Pantheon, and while Maykew was never the most devout in his actions, he was most certainly favored. Abbot Getwelle was very fond of exclaiming, “Only the gawds know why they favor you. Maybe it is just their way to confound me”.

Abbot Getwelle was the father Maykew never had, and Maykew would do anything for the old man.

When Maykew came of age and he was expected to take the cloth there were many within the abbey who had apprehensions. These misgivings were only more solidified when Maykew never showed for his ordeal, and when one of the lay brothers were sent to find him, Maykew was found in a compromising position with one of the female aspirants. It was only the intervention of Abbot Getwelle that Maykew was not completely ostracized, or worse excommunicated.

It was Abbot Getwelle who suggested that Maykew be assigned to The Guild as a representative to the Imperial Church. Maykew was showing much promise in the healing arts, and showed a capacity to defend himself and others. Besides, the appointment gave the Abbey a means to avoid a claim of failure in producing a proper man of the cloth with regards to Maykew.

Maykew equally favors the Daughter and Son. As the sayings go, “All is fair in love and war.” and “There is heat in both love, and battle.”

Supporting Cast

  • Grayce Flerdy: Madame of the Bawdy House, the brothel where Maykew resides (and does occasional odd-jobs)
  • Abbot Mosley Getwelle: Abbott of St. Medica's Abbey at Oldminster, just south of the Capital; father-figure to Maykew

Traits (155 points)

Needs update

ST 12 [20]; DX 11 [20]; IQ 13* [60]; HT 12 [20].
Damage 1d-1/1d+2; BL 29 lb; HP 12 [0]; Will 13 [0]; Per 13 [0]; FP 12 [0].
Basic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 8.

Social Background

TL: 3 [0].

Advantages

Power Investiture 3 (Holy) [30]; Rank 0 (Heroes' Guild) [0]; Religious Rank 0 [0]; Signature Gear $1,000 (Arms and Armor) [2].
Perks: Weapon Bond (Axe/Mace). [1]

Disadvantages

Chummy [-5]; Honesty (15 or less) [-5]; Intolerance ("Evil" religions; One group) [-5]; Pacifism (Cannot Harm Innocents) [-10]; Sense of Duty (Coreligionists) [-10]; Sense of Duty (The Company of the Beer; Small Group) [-5]; Vow (No edged weapons) [-10].
Quirks: A bit of a mooch; Mr. Vice-Guy; Partakes in the natural pleasures; Quote: "Look, just because the gawds favor me doesn't me I am perfect!"; Sleeps in any chance he can. [-5]

Skills

Axe/Mace (A) DX+1 [4]-12†; Body Language (Human) (A) Per-1 [1]-12; Carousing (E) HT [1]-12; Detect Lies (H) Per-2 [1]-11; Diagnosis/TL3 (Human) (H) IQ [4]-13; Diplomacy (H) IQ-2 [1]-11; Fast-Talk (A) IQ [2]-13; First Aid/TL3 (Human) (E) IQ+2 [4]-15‡; Hidden Lore (Undead Lore) (A) IQ-1 [1]-12; Hiking (A) HT-1 [1]-11; Innate Attack (Projectile) (E) DX+1 [2]-12; Naturalist (Earth) (H) IQ [4]-13; Observation (A) Per-1 [1]-12; Pharmacy/TL3 (Herbal) (H) IQ-1 [2]-12; Public Speaking (A) IQ-1 [1]-12; Religious Ritual (The Pantheon) (H) IQ-2 [1]-11; Savoir-Faire (Clergy) (E) IQ [1]-13; Staff (A) DX [2]-11; Streetwise (A) IQ-1 [1]-12; Teaching (A) IQ-1 [1]-12; Teamster (Bovine) (A) IQ-1 [1]-12; Theology (The Pantheon) (H) IQ-2 [1]-11; Throwing (A) DX-1 [1]-10; Thrown Weapon (Axe/Mace) (E) DX [1]-11; Two-Handed Axe/Mace (A) DX-1 [1]-10; Urban Survival (A) Per-1 [1]-12; Wrestling (A) DX-1 [1]-10.

Spells

Create Water (Holy) (H) IQ+1 [1]-14§; Cure Disease (Holy) (H) IQ+1 [1]-14§; Flaming Weapon (Holy) (H) IQ+1 [1]-14§; Healing Slumber (Holy) (H) IQ+1 [1]-14§; Light (Holy) (H) IQ+1 [1]-14§; Might (Holy) (H) IQ+1 [1]-14§; Minor Healing (Holy) (H) IQ+1 [1]-14§; Neutralize Poison (Holy) (H) IQ+1 [1]-14§; Purify Food (Holy) (H) IQ+1 [1]-14§; Purify Water (Holy) (H) IQ+1 [1]-14§; Recover Energy (Holy) (H) IQ+1 [1]-14§; Shield (Holy) (H) IQ+1 [1]-14§; Sunbolt (Holy) (H) IQ+1 [1]-14§; Turn Zombie (Holy) (H) IQ+1 [1]-14§.

Footnotes

* Conditional -1 from 'Chummy' when alone.
† Conditional +1 from 'Weapon Bond (Axe/Mace)'.
‡ Conditional +1 from 'First Aid Kit'.
§ Includes +3 from 'Power Investiture (Holy)'.

Notes