Difference between revisions of "Category:Wizards' Guild of Imperia"

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=== Practices ===
 
=== Practices ===
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=====General=====
 
=====The Wizard Code=====
 
=====The Wizard Code=====
  

Revision as of 01:51, 9 July 2017

Ruled By: The Circle
HQ: The Spire, The Capital, Generica
Tropes: Magical Society; Weird Trade Union; (Group) Wizards and Witches


The Wizards' Guild is a noble order of magic-weilding protectors—united by their ability to use the Source—who have upheld peace and justice throughout Imperia for over a thousand generations. As keepers of the peace, the Guild undertakes diplomatic missions at the request of the kings of Imperia, and pursues dangerous criminals across national borders. In contrast to the The Cult, the Guild's historic foes who harness the dark side of the Source, the Wizards draw their power from the light side of the Source. The Wizard Code serves as the mantra of the Wizards' way of life, governing the behavior of individual Wizards to the philosophy and training regimen of the Guild as a whole.

Origin and History

Locations

  • The Spire

Ranks and Forms of Address

  • (Master X) The Most Honourable X, Master-Wizard of the Wizards’ Guild
  • (X) The Honourable X, Seneschal/Marshal of the Wizards’ Guild
  • (X) The Honourable X, Tower Master of the Wizards’ Guild (or [Town Wizards’ Tower])
  • (X) Ser X, Knight-Wizard of the Guild
  • X, Apprentice-Wizard of the Guild
  • X, [Officer] of the Wizards’ Guild (or [Town Wizards’ Tower])
    • Master-Sergeant
  • X, Sergeant/Man-At-Arms/Initiate of the Wizards’ Guild

Practices

General
The Wizard Code

Rumor Has It…

Behind the Scenes

  • Obvious Jedi ripoff is obvious; also a bit of a SHIELD/Hydra thing
  • Low-level initiates get tasked with mass-production of common magic items
  • The Source (=The Force)
  • The Circle=Jedi Council


Pages in category "Wizards' Guild of Imperia"

The following 9 pages are in this category, out of 9 total.