Difference between revisions of "Category:Tamborro Station"
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− | [http://www.drlverse.com/images/S3M/Map-Tamborro.pdf Station Map] | + | '''Tamborro Station''' |
− | + | *Orbit: 162,880mi (L-1 [[:Category:Midway|Midway]]-[[:Category:Laughing-Buddha|LB]]); 38 eDays | |
− | + | *Population Class: 4 (#0,000) | |
+ | *Starport: Class IV-6 | ||
+ | *CR: General=3; Weapons=3; Trade=1 | ||
+ | *[http://www.drlverse.com/images/S3M/Map-Tamborro.pdf Station Map] | ||
− | AKA "Tambo." Orbits Midway at [[:Category:Laughing-Buddha|Laughing-Budda's]] (Midway's only moon) | + | AKA "Tambo." Orbits Midway at the Lagrange-1 point around two-thirds of the distance between the the planet and [[:Category:Laughing-Buddha|Laughing-Budda's]] (Midway's only moon). It is an Exodus-period way-station that saw a lot of traffic until around 20 years ago, when the shiny, new [[:Category:Celestia Station|Celestia Station]] became operational. Now Tamborro only gets the less-well-off or less-scrupulous traffic. Considered a "Port Royale," meaning it's not a pirate haven, but merchants there tend to not ask where something they're purchasing may have come from, and local security generally takes a don't-bother-us-we-won't-bother-you approach. Tamborro is a good place for tramp-merchants on the cheap, as it has relatively low overhead costs, and it offers (non-corporate) privately-owned/leased berthing space (which is somewhat unusual). |
=Features= | =Features= | ||
− | Poorly maintained over the years, and has developed some quirks (GM: TBD). Aesthetically, designed with no "hard corners" and simulated natural materials, giving it a less-harsh, more natural feel (Ref:Morrowind-Vivec). 24hr "tumble" provides a day/night cycle; color-treated polarized windows and mirrors give the sunlight a more natural feel, although the "dawn/dusk" effect has been described as less-than-accurate. Made to house 20,000 permanently (comfortably), plus 5-6000 transitory; current perm. population is around 10500, around 3000 of which are station crew. Most permanent residents are local business-related, dockworkers, or military (USN/USCM has a small base of operations in the W. canton, with a private dock area). Four cantons (AKA "cans") of 25 4-story decks apiece; 14 decks zoned residential, 6 zoned industrial, 5 zoned commercial, and the top deck zoned for hydroponics. Each canton has four lift-clusters positioned on the outer edge. Hotels, casinos, theaters and such are in commercial. There is a modular sports arena in the S. Canton that caters to all kinds of sporting events (except G-Ball). The W. Canton is exclusively for housing station personnel, admin and maintenance, and the military base. Ship berthing is via a large split-level docking ring around the station's midsection. | + | Poorly maintained over the years, and has developed some quirks (GM: TBD). Aesthetically, designed with no "hard corners" and simulated natural materials, giving it a less-harsh, more natural feel (Ref:Morrowind-Vivec). <del>24hr "tumble" provides a day/night cycle;</del> color-treated polarized windows and mirrors give the sunlight a more natural feel, although the "dawn/dusk" effect has been described as less-than-accurate. Made to house 20,000 permanently (comfortably), plus 5-6000 transitory; current perm. population is around 10500, around 3000 of which are station crew. Most permanent residents are local business-related, dockworkers, or military (USN/USCM has a small base of operations in the W. canton, with a private dock area). Four cantons (AKA "cans") of 25 4-story decks apiece; 14 decks zoned residential, 6 zoned industrial, 5 zoned commercial, and the top deck zoned for hydroponics. Each canton has four lift-clusters positioned on the outer edge. Hotels, casinos, theaters and such are in commercial. There is a modular sports arena in the S. Canton that caters to all kinds of sporting events (except G-Ball). The W. Canton is exclusively for housing station personnel, admin and maintenance, and the military base. Ship berthing is via a large split-level docking ring around the station's midsection. |
<br /><br /> | <br /><br /> | ||
Taxis are the primary mode of intra/inter-can transport; more like airport "buggies" than actual cars. Access to the dockyard is via 0-G express trams that run the length of the ring at regular intervals (Ref:subway), or freight trams that run straight from the industrial zone out to the ring (Ref:flatbed train). | Taxis are the primary mode of intra/inter-can transport; more like airport "buggies" than actual cars. Access to the dockyard is via 0-G express trams that run the length of the ring at regular intervals (Ref:subway), or freight trams that run straight from the industrial zone out to the ring (Ref:flatbed train). | ||
=Chain of Command= | =Chain of Command= | ||
− | *''[ | + | *''[[Toby Guthrie]], Proxy-Governor of [[:Category:Midway|Midway]]'' |
− | *Station Director: Corbin Petro | + | *Station Director: [[Corbin Petro]] |
*[Deputy Director] | *[Deputy Director] | ||
+ | |||
+ | =Notes= | ||
+ | *Residents commonly use bicycles, skateboards, hoverboards, scooters, etc. for regular transport (but probably use the lifts between decks) | ||
+ | *Addresses: R(Residential)/C(Commercial)/I(Industrial)[top-down deck#][canton]-[door#]. Example: R10E-1234 is E canton, 10th residential deck down from the top, door# 1234 | ||
+ | * Aid Stations (Ref: ''Dredd'') on each deck; full hospital facility on C1W | ||
[[Category:S3M]][[Category:S3M Places]][[Category:Helene System]][[Category:Midway]] | [[Category:S3M]][[Category:S3M Places]][[Category:Helene System]][[Category:Midway]] |
Latest revision as of 07:27, 18 March 2017
Tamborro Station
- Orbit: 162,880mi (L-1 Midway-LB); 38 eDays
- Population Class: 4 (#0,000)
- Starport: Class IV-6
- CR: General=3; Weapons=3; Trade=1
- Station Map
AKA "Tambo." Orbits Midway at the Lagrange-1 point around two-thirds of the distance between the the planet and Laughing-Budda's (Midway's only moon). It is an Exodus-period way-station that saw a lot of traffic until around 20 years ago, when the shiny, new Celestia Station became operational. Now Tamborro only gets the less-well-off or less-scrupulous traffic. Considered a "Port Royale," meaning it's not a pirate haven, but merchants there tend to not ask where something they're purchasing may have come from, and local security generally takes a don't-bother-us-we-won't-bother-you approach. Tamborro is a good place for tramp-merchants on the cheap, as it has relatively low overhead costs, and it offers (non-corporate) privately-owned/leased berthing space (which is somewhat unusual).
Features
Poorly maintained over the years, and has developed some quirks (GM: TBD). Aesthetically, designed with no "hard corners" and simulated natural materials, giving it a less-harsh, more natural feel (Ref:Morrowind-Vivec). 24hr "tumble" provides a day/night cycle; color-treated polarized windows and mirrors give the sunlight a more natural feel, although the "dawn/dusk" effect has been described as less-than-accurate. Made to house 20,000 permanently (comfortably), plus 5-6000 transitory; current perm. population is around 10500, around 3000 of which are station crew. Most permanent residents are local business-related, dockworkers, or military (USN/USCM has a small base of operations in the W. canton, with a private dock area). Four cantons (AKA "cans") of 25 4-story decks apiece; 14 decks zoned residential, 6 zoned industrial, 5 zoned commercial, and the top deck zoned for hydroponics. Each canton has four lift-clusters positioned on the outer edge. Hotels, casinos, theaters and such are in commercial. There is a modular sports arena in the S. Canton that caters to all kinds of sporting events (except G-Ball). The W. Canton is exclusively for housing station personnel, admin and maintenance, and the military base. Ship berthing is via a large split-level docking ring around the station's midsection.
Taxis are the primary mode of intra/inter-can transport; more like airport "buggies" than actual cars. Access to the dockyard is via 0-G express trams that run the length of the ring at regular intervals (Ref:subway), or freight trams that run straight from the industrial zone out to the ring (Ref:flatbed train).
Chain of Command
- Toby Guthrie, Proxy-Governor of Midway
- Station Director: Corbin Petro
- [Deputy Director]
Notes
- Residents commonly use bicycles, skateboards, hoverboards, scooters, etc. for regular transport (but probably use the lifts between decks)
- Addresses: R(Residential)/C(Commercial)/I(Industrial)[top-down deck#][canton]-[door#]. Example: R10E-1234 is E canton, 10th residential deck down from the top, door# 1234
- Aid Stations (Ref: Dredd) on each deck; full hospital facility on C1W
Pages in category "Tamborro Station"
The following 6 pages are in this category, out of 6 total.