Category:Mercenaries' Guild
Contents
Perception
Origin and History
Mercenary groups first appeared 1000ya, after the fall of the Empire. These troops of seasoned mercenaries were organized and mobile, a valuable advantage during the battles of the time and were important elements of the armies of the kings of Imperia. As the kingdoms solidified, there were intermittent hostilities punctuated by periods of truce, when soldiers would be laid off en-masse. In the absence of civilian skills and opportunities many, especially the foreign soldiers, formed armed bands and made a living by pillaging the countryside wherever they could until hostilities resumed. By the time of the Nefarian Conquest of Mankind, the bands had grown in size to the point where they had evolved an internal structure and adopted romantic names. The structure of Marinea, where a patchwork of rich city states were in a state of perpetual dispute with their neighbours, provided an ideal base for the later and larger mercenary groups with their complements of cavalry, infantry and archers and complex internal structure. The companies made a good living by extortion or by contracting to fight on behalf of one city state against another. They came to be known, in particular their leaders, as “contractors.” On several occasions the companies were contracted by different states to fight each other.
Locations
Ranks and forms of address
Practices
General
Guild Rules
- Stay bought
- If coin has not changed hands, you have not been bought yet
Rumor Has It…
Notes
- The evil opposite of the Heroes' Guild of Imperia
Pages in category "Mercenaries' Guild"
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