Difference between revisions of "Category:Mercenaries' Guild"

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= Perception =
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= Origin and History  =
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Mercenary groups first appeared 1000ya, after the fall of the [[The Old Empire|Empire]]. These troops of seasoned mercenaries were organized and mobile, a valuable advantage during the battles of the time and were important elements of the armies of the kings of Imperia. As the kingdoms solidified, there were intermittent hostilities punctuated by periods of truce, when soldiers would be laid off en-masse. In the absence of civilian skills and opportunities many, especially the foreign soldiers, formed armed bands and made a living by pillaging the countryside wherever they could until hostilities resumed. By the time of the Nefarian Conquest of Mankind, the bands had grown in size to the point where they had evolved an internal structure and adopted romantic names. The structure of Marinea, where a patchwork of rich city states were in a state of perpetual dispute with their neighbours, provided an ideal base for the later and larger mercenary groups with their complements of cavalry, infantry and archers and complex internal structure. The companies made a good living by extortion or by contracting to fight on behalf of one city state against another. They came to be known, in particular their leaders, as “contractors.” On several occasions the companies were contracted by different states to fight each other.
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= Locations  =
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= Ranks and forms of address  =
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= Practices  =
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=== General  ===
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=== Guild Rules  ===
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*Stay bought
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*If coin has not changed hands, you have not been bought yet
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= Rumor Has It…  =
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= Notes =
 
*The evil opposite of the [[Heroes' Guild of Imperia]]
 
*The evil opposite of the [[Heroes' Guild of Imperia]]
  
 
[[Category:Legends_of_Generica]][[Category:Organizations of Clichéa]][[Category:Mercenaries' Guild]]
 
[[Category:Legends_of_Generica]][[Category:Organizations of Clichéa]][[Category:Mercenaries' Guild]]

Revision as of 12:30, 7 August 2017

Perception

Origin and History

Mercenary groups first appeared 1000ya, after the fall of the Empire. These troops of seasoned mercenaries were organized and mobile, a valuable advantage during the battles of the time and were important elements of the armies of the kings of Imperia. As the kingdoms solidified, there were intermittent hostilities punctuated by periods of truce, when soldiers would be laid off en-masse. In the absence of civilian skills and opportunities many, especially the foreign soldiers, formed armed bands and made a living by pillaging the countryside wherever they could until hostilities resumed. By the time of the Nefarian Conquest of Mankind, the bands had grown in size to the point where they had evolved an internal structure and adopted romantic names. The structure of Marinea, where a patchwork of rich city states were in a state of perpetual dispute with their neighbours, provided an ideal base for the later and larger mercenary groups with their complements of cavalry, infantry and archers and complex internal structure. The companies made a good living by extortion or by contracting to fight on behalf of one city state against another. They came to be known, in particular their leaders, as “contractors.” On several occasions the companies were contracted by different states to fight each other.

Locations

Ranks and forms of address

Practices

General

Guild Rules

  • Stay bought
  • If coin has not changed hands, you have not been bought yet

Rumor Has It…

Notes

Pages in category "Mercenaries' Guild"

This category contains only the following page.