Wizards' Circle

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  • Form of wizard duel, intended to be "safe"
  • 4yd radius circle
  • Wizards stand opposite each other

Rules

  • Objective is to throw the other out of the circle. Any part of the body touches ground outside the circle is considered "out"
  • No blood is to be drawn. Equivalent of "scratching the 8-ball"—the one who draws blood automatically loses
  • No outside help
  • Otherwise, no rules

History

  • St. Victus challenged Lord Opposus to such a duel for the release of his prisoner/slave