Wizards' Circle
- Form of wizard duel, intended to be "safe"
- 4yd radius circle
- Wizards stand opposite each other
Rules
- Objective is to throw the other out of the circle. Any part of the body touches ground outside the circle is considered "out"
- No blood is to be drawn. Equivalent of "scratching the 8-ball"—the one who draws blood automatically loses
- No outside help
- Otherwise, no rules
History
- St. Victus challenged Lord Opposus to such a duel for the release of his prisoner/slave