Campaign Rules, GURPS
Characters (GURPS)
- 150/-50/-5
Published Systems (D&D 3.5)
- Jousting
- Reputation: Event-Based
House Rules
- “Mass-produced” magic items have % chance of exhibiting a quirk of some kind
Ambitions (CK2)
Below is a list of relevant ambitions in Crusader Kings II, for examples. Effects do not apply to the campaign, only CK2:
| Ambition | Available | Goal | Benefit | Bonus | |
|---|---|---|---|---|---|
| Amass Wealth | Less than 200 gold |
500 gold | 1 Stewardship | ||
| Become Paragon of Virtue | Less than 100 piety |
500 Piety |
+1 Learning | ||
| Become Exalted among Men | Less than 200 prestige |
1000 Prestige |
+1 Diplomacy | ||
| Get Married | Unmarried, Not Betrothed Not |
Get Married | 10 Piety | ||
| Marry Ruler | Female, Age < 45, Not Father is Duke or higher. |
Marry Ruler | 20 Prestige | ||
| Have Daughter/Son | Not female over age 45 |
Have Daughter/Son | +25% fertility | 10 Piety | |
| Gain a [landed] Title | Liege is close relative with multiple titles Not heir to any of liege's titles (heirs under elective monarchy and seniority will still take this ambition) |
Gain a title | 50 Prestige | ||
| Become Heir | Liege is parent. Not primary heir. |
Become heir | 1 Intrigue | ||
| Become [Councilor]
(5 flavours) |
Has a liege Eligible for given position |
Become a councilor | +1 attribute point in the field of councilor (only once per character) | ||
| Improve [Ability]
(5 flavours) |
Attribute below 8 |
Reach 8 Ability | Event chains to improve ability | 100 Prestige, End Special Event Chain | |
| Become King | Ruler, count or duke tier. | Is King (of de jure kingdom containing capital) | Cannot be cancelled Cannot move capital to another de jure kingdom |
1000 Prestige |