Difference between revisions of "Category:Merchants' Guilds"
(→Specific Guilds) |
|||
(9 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
=Details= | =Details= | ||
− | Ruler: The | + | Ruler: The Guild Master<br> |
Seat: Usually a local guildhall | Seat: Usually a local guildhall | ||
Line 9: | Line 9: | ||
=Ranks and forms of address= | =Ranks and forms of address= | ||
''These are typical of most such guilds, not universal'' | ''These are typical of most such guilds, not universal'' | ||
− | * (Master X) The Most Honourable X, | + | * Guild Rank 5: (Master X) The Most Honourable X, Guild Master of the [Merchants' Guild/Company/&c.] of [City] |
− | * (Master X) The Honourable X, Councilman of the [Merchants' | + | * Guild Rank 4: (Master X) The Honourable X, Councilman of the [Merchants' Guild/Company/&c.] of [City] |
− | * Master X, [Officer] of the [Merchants' | + | * Guild Rank 4: Master X, [Officer] of the [Merchants' Guild/Company/&c.] of [City] |
**Elderman | **Elderman | ||
**Warden | **Warden | ||
+ | **Clerk | ||
**[Specific Officer] | **[Specific Officer] | ||
− | * Master X, | + | * Guild Rank 3: Master X, Senior-[Merchant] of the [Merchants' Guild/Company/&c.] of [City] |
− | * Master X, | + | * Guild Rank 1-2: Master X, Free-[Merchant] of the [Merchants' Guild/Company/&c.] of [City] (an "ordinary" member, obtainable by patrimony or by apprenticeship (or sometimes, by purchase (AKA "redemption"), or by honour)) |
− | * X, Apprentice of the [Merchants' | + | * Guild Rank 0: X, Apprentice-[Merchant] of the [Merchants' Guild/Company/&c.] of [City] |
= Practices = | = Practices = | ||
+ | *Can not sell retail to “strangers” (traders from other towns) | ||
+ | *Strangers can sell only to guildsmen | ||
+ | *Exempt from certain taxes and tolls | ||
+ | *Ancillary workers in the town can work only for gild members | ||
+ | *Offers mutual support for members – burial costs, pensions for widows and orphans, and so on. | ||
+ | *Each guild pays the king an annual fee in exchange for the right to meet | ||
+ | In exchange for their privileges, guildsmen paid a membership fee, and subjected themselves to the gild laws and customs. The gild had its own court where complaints and disputes were heard, and it was at meetings of the gild – commonly accompanied by formal feasts – that elections to gild positions were held. In many cases, the gild merchant became the effective governing body of the town, since its members were the most wealthy and influential townsmen. | ||
=Specific Guilds= | =Specific Guilds= | ||
+ | *Temp: https://en.wikipedia.org/wiki/Livery_company#List_of_companies_in_order_of_precedence | ||
=Rumor Has It…= | =Rumor Has It…= |
Latest revision as of 06:34, 27 February 2021
Contents
Details
Ruler: The Guild Master
Seat: Usually a local guildhall
Perception
Origin and History
Ranks and forms of address
These are typical of most such guilds, not universal
- Guild Rank 5: (Master X) The Most Honourable X, Guild Master of the [Merchants' Guild/Company/&c.] of [City]
- Guild Rank 4: (Master X) The Honourable X, Councilman of the [Merchants' Guild/Company/&c.] of [City]
- Guild Rank 4: Master X, [Officer] of the [Merchants' Guild/Company/&c.] of [City]
- Elderman
- Warden
- Clerk
- [Specific Officer]
- Guild Rank 3: Master X, Senior-[Merchant] of the [Merchants' Guild/Company/&c.] of [City]
- Guild Rank 1-2: Master X, Free-[Merchant] of the [Merchants' Guild/Company/&c.] of [City] (an "ordinary" member, obtainable by patrimony or by apprenticeship (or sometimes, by purchase (AKA "redemption"), or by honour))
- Guild Rank 0: X, Apprentice-[Merchant] of the [Merchants' Guild/Company/&c.] of [City]
Practices
- Can not sell retail to “strangers” (traders from other towns)
- Strangers can sell only to guildsmen
- Exempt from certain taxes and tolls
- Ancillary workers in the town can work only for gild members
- Offers mutual support for members – burial costs, pensions for widows and orphans, and so on.
- Each guild pays the king an annual fee in exchange for the right to meet
In exchange for their privileges, guildsmen paid a membership fee, and subjected themselves to the gild laws and customs. The gild had its own court where complaints and disputes were heard, and it was at meetings of the gild – commonly accompanied by formal feasts – that elections to gild positions were held. In many cases, the gild merchant became the effective governing body of the town, since its members were the most wealthy and influential townsmen.
Specific Guilds
Rumor Has It…
Behind the Scenes
- Mostly "historical": ideally, fewer of them, covering somewhat broader, "generic" categories of crafts/trades.
This category currently contains no pages or media.