Difference between revisions of "Category:Merchants' Guilds"
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=Specific Guilds= | =Specific Guilds= |
Revision as of 16:52, 28 December 2020
Contents
Details
Ruler: The Guild Master
Seat: Usually a local guildhall
Perception
Origin and History
Ranks and forms of address
These are typical of most such guilds, not universal
- (Master X) The Most Honourable X, Guild Master of the [Merchants' Guild/Company/&c.] of [City]
- (Master X) The Honourable X, Councilman of the [Merchants' Guild/Company/&c.] of [City]
- Master X, [Officer] of the [Merchants' Guild/Company/&c.] of [City]
- Elderman
- Warden
- Clerk
- [Specific Officer]
- Master X, Senior Merchant of the [Merchants' Guild/Company/&c.] of [City]
- Master X, Freeman of the [Merchants' Guild/Company/&c.] of [City] (an "ordinary" member, obtainable by patrimony or by apprenticeship (or sometimes, by purchase (AKA "redemption"), or by honour))
- X, Apprentice of the [Merchants' Guild/Company/&c.] of [City]
Practices
- Can not sell retail to “strangers” (traders from other towns)
- Strangers can sell only to guildsmen
Specific Guilds
Rumor Has It…
Behind the Scenes
- Mostly "historical": ideally, fewer of them, covering somewhat broader, "generic" categories of crafts/trades.
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