Category:Campaign Information

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Revision as of 04:21, 7 September 2017 by Gigermann (talk | contribs) (Campaign Languages)
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Fgle-map-clichea.jpg

Setting

Tone: Silly-side of average
Theme: Capitalism :P, Save The Wurld!
Tropes: Colour-Coded for Your Convenience, Genre Savvy: PCs (at least), Heroic Fantasy, Meaningful Name, Medieval European Fantasy, Medieval Stasis

Campaign Languages

Nearly all realms that fall within the Imperia region are diglossic: speaking the common tongue for official purposes, or for foreigners, and their local tongue for casual or private conversation (and sometimes when cursing).

  • Common (AKA Generic)
  • Imperial (=Latin)
  • Elvish (=Tolkien)
  • Dwarvish (=Tolkien)
  • Darktongue (=Tolkien "Black Speech")
  • National Languages (Alsandi, Antagonese, Marinese, Naborish, Poorish, Vesterish, etc.)
  • Others TBD…

Common Measurements

Time

Hours

Sunrise Bell (~06); Midmorning Bell (~09); Noon Bell (~12); Midafternoon Bell (~15); Sunset Bell (~18); Midevening Bell (~21); Midnight Bell (~00); Last Bell (~03)

Days of the Week

Ripped from Traveller

Wonday; Tuday; Thirday; Forday; Fiday; Sixday; Senday

Months

Each month is 30 days long, except NewYear, which makes up the difference (typically, 5 days)

Earlispring; Midspring; Latespring; Earlisummer; Midsummer; Latesummer; Earliharvest; Midharvest; Lateharvest; Earliwinter; Midwinter; Latewinter; Newyear

Regular "Feast Day" per month on the 15th

Years

Usually the Imperial calendar is used, counting the years since the collapse of the Old Empire; currently 1000 AE (AE=After Empire). On some formal occasions, regnal dating is used; in Generica, currently the 12th year of King Jon XVII

Other

  • Fortnight (2-weeks)

Distance

  • League

Miscellaneous

  • Previous FGLE campaigns didn’t occur, but characters may be re-used
  • Early-Renaissance tech, minus guns (Ref: Assassin's Creed 2 series)